I've been role-playing all my life and I've run a lot of well-received campaigns. My players asked me what made my games work and this book is the result. This isn't a rulebook for any gaming system, but it's a how-to for my style of creating memorable NPCs, planning games, and engaging with your players.
— Foreword, by Erica Lindquist
— On Storytelling
— Before the Game
— Building Your Story
— Running Your Game
— Players & Player Characters
— Problems
— Rules & Mechanics
— Setting & NPCs